GamePigeon is a mobile gaming app for iOS devices. The app was launched by the company Vitalii Zlotskii on September 13, 2016, as a result of the iOS 10 update, which expanded how users could.
8 Ball is a massively entertaining multiplayer iMessage game from the GamePigeon app that lets you shoot pool with players all over the globe.
The game has a cash and coin-based reward system that lets you upgrade and buy new pool cues, play at higher-stakes tables and other cosmetic items. In this guide, we round up various 8 ball pool cheats and tricks for the discerning player to play better and earn more cash and coins.
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Login every day
The game features a ‘Spin and Win’ mini-game that allows you to buy spins that give you the chance to earn cash, coins or rare mystery boxes that allow you to build cues piece by piece.
8 ball pool refreshes daily to give you a free spin on the ‘Spin and Win’ lever so even if you can’t play a full round, opening the app daily is an easy way to gain some precious currency and items.
Choose your table
The game initially starts out with several tables available to play, each with increasingly larger entry fees. Entry fees increase accordingly with the winning pots at every table so playing at advanced tables gives you the opportunity to net a higher amount of in-game currency.
However, it is generally advisable to stick to the Downtown London Pub table until you master the game basics, grow your pot and gain confidence before moving on to Sydney. Practice and hone your skills before moving on to the higher-stakes tables.
Use English
English is the practice of putting a spin onto the cue ball after lining up a shot. For example, if the cue ball is hit with a right English so it spins counter-clockwise, when it hits the object ball, a clockwise spin is transferred onto the object ball causing it to be thrown in the direction opposite the spin of the cue ball.
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This tip is handy when lining up tricky shots such as when the ball you want to sink is dangerously close to the pocket or when you want to set up your cue ball for a follow-up shot. Tap on the cue ball button on the top right corner of the screen then from here, choose the spot you want to contact the cue ball.
Time your ShotsSea Battle Game Pigeon
When it’s your turn to shoot, a little green square envelops your avatar and starts counting down your time. You therefore need to line up and take your shots quicker. A handy trick is to tap and drag the pool table surface in front of the tip of the cue as this will move the cue faster.
You can then make precise adjustments afterwards by tapping and dragging from the cue’s handle, all the while keeping an eye on that timer.
Extend your aiming lines
This is a simple cheat that is very effective, all you need is a small piece of paper such as a post-tit note with a straight edge. Before you upgrade the basic cue, once you line up a shot, very short lines appear to show you in what direction the object ball will roll.
Place the straight edge between the aiming line and the pocket you wish to sink the object ball into to have a better idea if your aim is accurate. And remember, keep an eye on that clock.
Sea Battle Game Radio Shack
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Upgrade your Cues
Use the few coins you initially earn and buy better cues and gain an advantage. Upgraded cues have slight advantages that allow you to shoot with more power, improve your cue ball control, extend your aiming lines and increase the time you have to shoot. Better cues are available to purchase as you progress through the game, some with really great benefits.
For the GamePigeon 8 Ball beginner or a player just seeking to gain a leg-up on your competition, hopefully these 8 Ball Pool Cheats, tips and tricks will come in handy as you stack up your coins, improve your game, and become an 8 Ball Pool champ.
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Ah, Napoleon. That man among the finest of generals, Frenchest of French, mediumest of a height lineup. A man with such a storied military career, he makes excellent fodder for wargames across digital, table-top and miniature properties. One could argue he's starting to fall out of favour, however - there's not really been much that's 'new' in computer games on this topic the past few years, and if you talk to Bill the Corsican devil is finding less table space in miniature lands than he used to.
Still, this is a subject that's offered up some excellent titles in the digital realm over the years, so let's take a look at some of the best of the best. Don't forget to check out the great list of community suggestions at the bottom as well - our reader's memories are better than ours!
What are the best Napoleonic War Games?
Not all of the games above have full write-ups below yet, but we've been adding in extra suggestions from the community as we go. We'll try and expand on these new additions when we can.
March of the Eagles
Developer: Paradox Interactive
Tags: grand strategy, European theatre, singleplayer, mulyiplayer Available from:Steam
March of the Eagles was a Paradox grand strategy spin-off title as interesting as it was tragic. It started life as Napoleon's Campaigns II, under AGEOD, who had recently joined the company as 'Paradox France'. They'd previously made the first Napoleon's Campaigns game using their old AGE-engine, but this newest game was supposed to use the internal Clausewitz engine. EU4 hadn't released at the time, so it was in many ways a proto-Europa Universalis 4 prequel focused solely on warfare during the Napoleonic wars.
Sadly, relations between Paradox and AGEOD broke down and the two ended up dissolving the partnership. NC2 was giving to the internal grand-strategy team and rebranded as March of the Eagles, which severely disrupted its development. What we ended up getting was a fascinating, but quite limited game that had all the foundations of a really interesting, Hearts of Iron-style take on this period of history. It was incredibly fun to play in multiplayer, as it required some very deft politicking between all the major players and was an excellent social experience. Sadly, it wasn't as fun to play in solo for long periods of time, but it remains an interesting (And often cheap) footnote in the modern history of Napoleonic wars videogames.
Ultimate Admiral: Age of Sail (Early Access)
Developer: Game-labs
Tags: Naval Wargame, Age of Sail, American Revolution, Napoleonic Wars, Land Combat Available from:Steam
So this is technically a naval wargame, but it does span a time period that covers the American Revolution all the way through to the Napoleonic Wars. Beyond that though, it already includes some land-combat mechanics and recently introduced cavalry as a playable unit, so the development team at Game-labs don't seem bothered about sticking to the confines of what a game titled 'Ultimate Admiral' would imply.
Personally, as a Brit/European I've always liked the idea of the Ultimate General games, I'm just not that bothered by the Civil WAr. Having something in a similar vein but covering land combat in both America AND Europe (if they do go full Napoleonic) would be exceptional. It's still in Early Access at the moment, with no known release window.
Scourge of War: Waterloo
Developer: NorbSoftDev
Tags: RTS, Turn-based, Tactical, Strategic, Brigade/Division/Corps/Army, Napoleonic, Singleplayer, Multiplayer Available from:Steam
Scourge of War: Waterloo is one of the most authentic experiences of generalship for the period. Centered around the campaign leading up to and including the big battle itself, Waterloo puts you in charge of a commander at any level between Divisional and the whole Army itself, with a very interesting command system. You control a certain number of units yourself, but you can send orders via in-game letters to subordinates, and receive them from your superiors as well.
Battles in Waterloo are a longer affair, with realistic casualty rates and troops that might be understandably hesitant about charging those cannon straight on. Fights are decided by positioning and moves thought 10 minutes ahead, because that’s how long your orders may take to arrive. You will have plenty of options in deciding the movement and stance of your forces, so there is a lot to toy around with as you prepare for that future contact. If you want to experience Waterloo as a commander, Waterloo is the game for you. There’s also a great mod you should check out as well.
DLCS/Expansions:Scourge of War: Wavre, Scourge of War: Ligny, Scourge of War: Quatre Bras
Holdfast: Nations at War
Developer: Anvil Game Studios
Tags: FPS, Third-Person Shooter, Multiplayer Available from:Steam
Holdfast holds a place near and dear to my heart. As a long time Mount and Blade fan, this spiritual successor modernizes the multiplayer aspect of the Napoleonic Wars DLC, and has turned it into a full-fledged game. Players can choose regiments from multiple different classes for the belligerents, and can play in team deathmatches, point capture game modes, or naval battles.
The classes are largely indistinguishable other than uniform, but notably you have sappers, officers, and musicians to break up the rhythm of running around with a musket or rifle. These are frequently chaotic affairs, with players using the proximity voice feature to great effect, spamming music or shouting in bad accents the whole time. It can be a lot of fun, if somewhat difficult if you’re looking to have a coordinated attack, but you know what you’re getting into if you’ve ever played a multiplayer game before. Holdfast officially left Steam Early Access in March 2020, so it can be considered a 'finished' game in terms of the original design goals, although I'm sure more updates and features will follow.
Total War: Napoleon
Developer: Creative Assembly
Tags: Turn-based, Tactical, Strategic, RTS, Brigade/Division/Corps, Napoleonic, Singleplayer, Multiplayer Available from:Steam
You knew this was coming. Part-wargame, part-strategy, the mutt that is Total War brings players to the campaigns of Napoleon pre-First Consulship, as well the Grand Campaign, featuring Europe in 1805. There are several campaigns focused squarely on Napoleon, a precursor to the more story based mini campaigns Total War has created since. These act as both tutorials and smaller, more focused experiences that can be an easier place for newcomers to start, rather than beginning to play with Austria and getting steamrolled by the French.
Napoleon: Total War puts the player in the shoes of omnipresent Head of State/ Commander-in-Chief of all the armed forces of their chosen state. They can add buildings to the cities under their control, as well as recruit new forces to add to their armies. These armies can be marched around the map in turns until they run into an enemy city or army, when the game goes real time, for a showdown between the forces. Napoleon: Total War does an excellent job of making the engagements feel authentic, with thousands of men rushing around the battlefield to do all sorts of violent acts to each other. This game also has the distinction of being the last Total War to have a really good naval combat system. Playing naval battles here will make you want to go watch Master and Commander, and finishing that movie will make you want to go have more naval battles.
DLCS/Expansions:A fair few.
JTS Napoleonic Battles Series
Developer: John Tiller Software
Tags: Turn-based, Tactical, Regiment/Division/Corps, Napoleonic, Singleplayer Available from:John Tiller Software
John Tiller and his Software have produced a solid series of Napoleonic wargames, focusing on some of the largest engagements of the period, and boy are there a lot of them. There are 13 games up for the purchasing from Mr. Software’s store, including scenarios covering some battles other than Waterloo or Austerlitz! Republican Bayonets on the Rhine is particularly notable, as it is one of the very few PC wargames that covers the highly interesting period of Revolutionary France duking it out with the entire rest of Europe at once.
The games are not really lookers, with the graphics being comprised of pretty plain hex tiles, but the beauty of the JTS games is the historical accuracy and depth. There are a lot of options menus in the games, meaning you can go very deep into the details of the scenario. And the scale is something to not be ignored, with huge areas that cover 10s of kilometers. They are a very groggy wargame, and if you like groggy wargames, you will like these.
What's your favourite Napoleonic-era war game? Let us know in the comments!
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